![]() Borderlands 2 is a game which really shines in co-op play, and Krieg perhaps shines brighter than any other character in this mode: he’s almost the definition of an unstoppable meat shield. ![]() It’s definitely a gameplay style which is unexpectedly fun, and the skill trees only serve to enhance the enjoyment. Facing off against hordes of Psychos and Bullymongs is an absolute delight Krieg can decimate a crowd in seconds. I can’t overstate how effective this character is at short range. It also allows him, depending on selected skills, to wipe out both mini-bosses and proper bosses with extreme prejudice. This causes him to be extremely effective at taking out enemies, with the majority going down in 1-3 hits. Gameplay-wise, Krieg’s Action Skill, Buzz Axe Rampage, gives him a very large and optionally throwable buzz axe (surprise!) and a 500% melee damage boost. ![]() The official story for Krieg the Psycho is that he spent quite an amount of time being tortured in an underground Hyperion lab, thereby buffing his physical abilities, but leaving him with a broken mind, multiple personalities, and a strong urge for vengeance. Could a Psycho-based character really be viable and, most importantly, fun? I picked up the DLC yesterday, and played up to level 25 with Krieg – not enough to hit his top-level abilities, but enough to gauge the experience of each of his skill trees. When I heard that another DLC character was coming, my interest was piqued. Since Borderlands 2 came out, I’ve been occasionally experimenting with character builds, but nothing really took my fancy – in fact, the only character that I actually took to level 50 was the Mechromancer, and even that character lost my interest during the long slog of the second playthrough.
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